tag:blogger.com,1999:blog-417337570309175061.post8640321711123653293..comments2024-03-07T13:47:29.810+00:00Comments on Lloyd of Gamebooks: Reviews using my gamebook player types systemStuart Lloydhttp://www.blogger.com/profile/15100216520313336932noreply@blogger.comBlogger7125tag:blogger.com,1999:blog-417337570309175061.post-16727450304851007742012-09-04T14:28:28.617+01:002012-09-04T14:28:28.617+01:00Fairness - obtuseness?Fairness - obtuseness?Anonymousnoreply@blogger.comtag:blogger.com,1999:blog-417337570309175061.post-86561740045561159572011-07-25T22:59:59.727+01:002011-07-25T22:59:59.727+01:00@Brian - thanks for the comment. There is more De...@Brian - thanks for the comment. There is more Destiny Quest planned. Here is what we know so far - http://virtualfantasies.blogspot.com/2011/07/somethings-up-in-land-of-destiny-quest.html<br /><br />@Ikaros - Thanks for your comment. I'm confused as to why people don't like the not dying part. It seems like there are quite a few people who do though as Michael has made this post - http://www.destiny-quest.com/news/death-is-not-the-end/<br /><br />@Soren - Thanks for your comment. I think I may have neglected the quality of writing in my assessment, making storytelling the only part that cares about writing. However, it is a gamebook and while I think I may focus more on the game than the book side, a well written gamebook can be spoilt if it is too linear (which means that you will read most of it in one sitting and you won't have to read it again) or if the dice rolls are unfair, making the game element impossible or the puzzles are too obtuse, which leads to frustration. I may add an extra section on entertainment or increase the weighting of storyteller appeal, but if the game part is not don correctly, then I believe that it will spoil the story.Stuart Lloydhttps://www.blogger.com/profile/15100216520313336932noreply@blogger.comtag:blogger.com,1999:blog-417337570309175061.post-26257562654817297802011-07-25T03:18:25.925+01:002011-07-25T03:18:25.925+01:00I don't know...to me, the appeal of a solo gam...I don't know...to me, the appeal of a solo gamebook is all about the writing. The quality of writing. Period. End of sentence. <br /><br />I could really careless about how open-ended or how much freedom of movement I have. Or I should say, how much of an illusion of freedom of movement the writer has given me. Because that's exactly what it is. An illusion. There's a finite number of choices. <br /><br />In the end, it boils down to creative writing technique. The Lone Wolf books, particularly the first five, were fantastic. Book 2, "Fire on the Water" still has my vote as the single best gamebook ever written. Because the quality of writing was so high, the experience was that much better.<br /><br />Many of the FF books are,as well, fantastic in regards to creative writing. If the writer is good, can engage me early-on, immerse me in his/her world, they've won. <br /><br />The jury is still out on the neophyte, "Destiny Quest." I will play it soon. Then, we'll see. If the guy can't write, it will be a quick death. I don't give a flip about "Oooh, you can go on X number of quests. It's so open ended..." Give me a break.Sorenhttps://www.blogger.com/profile/02485097316924991612noreply@blogger.comtag:blogger.com,1999:blog-417337570309175061.post-51993568593564957542011-07-18T21:44:11.156+01:002011-07-18T21:44:11.156+01:00Hi Lloyd! You speak so well of DQ that maybe I'...Hi Lloyd! You speak so well of DQ that maybe I'll give it a chance. (despite the "not dying" part. I found that it annoying).Ikaroshttps://www.blogger.com/profile/13713846838494518139noreply@blogger.comtag:blogger.com,1999:blog-417337570309175061.post-47068670085027832452011-07-18T15:23:23.745+01:002011-07-18T15:23:23.745+01:00I agree with your assessment. DQ is an excellent s...I agree with your assessment. DQ is an excellent system. I'm still working through my first character, but I foresee more to come.<br />I haven't played FF, so I can't speak to that one.<br />FL is annoying to me because there is no real ending to it, but I love the openness and the linking to other books.Brian Ronkhttp://heros-tale.comnoreply@blogger.comtag:blogger.com,1999:blog-417337570309175061.post-71608579500571848462011-07-17T11:43:40.346+01:002011-07-17T11:43:40.346+01:00@Hikaru - the strength of the book is its versatil...@Hikaru - the strength of the book is its versatile system which gives you many many options when fighting combat. You also get to choose the quests you want to do by using a map. I found myself getting hooked on trying to get just one more item.Stuart Lloydhttps://www.blogger.com/profile/15100216520313336932noreply@blogger.comtag:blogger.com,1999:blog-417337570309175061.post-68102819684463779642011-07-17T00:09:43.620+01:002011-07-17T00:09:43.620+01:00Wow you totally can tell you like that Destiny Que...Wow you totally can tell you like that Destiny Quest book. I may have to buy it myself to check it out.HikaruGunnerhttp://letsplayagamebook.freeiz.com/noreply@blogger.com