Showing posts with label The Frankenstein Wars. Show all posts
Showing posts with label The Frankenstein Wars. Show all posts

Thursday, June 25, 2015

The Frankenstein Wars - The Hard Part Is History

You could make a solid argument that it's more challenging to write good interactive fiction than good literary fiction. In a gamebook, say, all of the requirements of high-quality literature must be present - such as plot, pacing, character; those old chestnuts. And yet you have to work within a very specific form, one that emphasises the meaningful choices within the text. This creates a great big decision tree, and for practical reasons of space, you can't spend a lot of time exploring the nuances of every specific route within that tree. Sadly, that means you can't devote a lot of words to dialogue, say, or inner monologue, or exploring complex socio-political situations. Out they go.


Oh, the consequences of complex socio-political situations can stay. The great big, bloody battles, and soldiers getting smashed to smithereens - all of that stuff can make the final edit.

Fantasy settings work great in gamebooks. In a really strong fantasy setting, everything can be expressed in such a beautifully shorthand way that you have a ton of room left over for the really important stuff, such as telling a great story. Don't misunderstand me - I'm not saying that the worlds themselves are simple; far from it. A handful of gamebooks have been set in Tolkien's Middle-Earth, and that's mind-blowingly rich. In more purist gamebook terms, Joe Dever's Magnamund isn't so far behind when it comes to sheer detail. But these worlds are inspired by legends that tap into the familiar, satisfying tropes of absolute light and dark. When it comes down to it, there are guys who worship good gods, and guys who worship evil gods. A sword is a sword, a big metal helmet will stop you getting bonked on the head, and wizards are mysterious and difficult to trust.

You know which setting is even more realistic than Magnamund, or Middle-Earth?

That's right. Reality.

The Frankenstein Wars gamebook app is an ambitious project in several ways. Dave Morris's concept of the reanimated lazarans as intelligent, feeling beings is a dramatic step beyond the majority of interactive fiction that currently exists. And the guys at Cubus Games are performing technical miracles with the game - I think, in terms of visuals and gameplay, we'll be able to create something that's right up there with the Sorcery! apps, or the best of the Tin Man adaptations.

But, perhaps most challenging of all, the game will be rooted in real-life history. We hope to successfully capture the discontentment of France during the reign of Charles X, the incompetent king. This is a game that will feature a host of characters who really, truly existed - such as Marshall Ney, Ada Lovelace, Lord Blakeney, and a certain deceased (and somewhat petit) former emperor of France.

And yet this is no documentary. Make no mistake - the star of the show here is Victor Frankenstein's resurrection technology, and the world-shattering power it grants to those who possess it. The game focuses on the schism between brothers Tom and Anton Clerval, yes - but it focuses too on the schism between Britain and France, and between the living and the once-dead.

Let the big, bloody battles commence. Let the soldiers get smashed to smithereens - and let Frankenstein's technology stick them back together again afterwards.

Sound interesting? At the time of writing, The Frankenstein Wars Kickstarter is hovering at around 54%, with just a few days to go. Why not click on over that way and back the project right now?


(Post by Paul Gresty)

Sunday, June 7, 2015

Weaponising Frankenstein's Monster


The military gets to play with all the best technology before it filters down to the general public. The ironing board in your cupboard is made from heat-resistant materials originally developed for the engines of the Mirage 2000C jet fighter. Your toaster only knows when to pop up because its timer is based on the guidance system of Reagan-era Hawk anti-tank missiles. Or maybe not. I haven't done a lot of fact-checking on this. 

In the forthcoming gamebook app The Frankenstein Wars, Victor Frankenstein's resurrection technology emerges in France, in the early nineteenth century. And it is immediately seized upon for its military potential. It makes sense - what fighting force is more durable than soldiers who can be blown apart, then reassembled and resurrected, and thrown back into combat once more? The options are better yet for a general willing to mix and match the living raw materials under his command. A soldier with four arms, and two brains, will likely slaughter twice as many enemies as a regular soldier. A soldier with enlarged lungs, and three hearts, will be able to run far faster than a normal human, and shrug off injuries that might cripple or kill a lesser man. These resurrected soldiers - these lazarans - are living weapons.


There is one potential drawback: the lazarans are not mindless zombies. They are living, feeling people. Imagine yourself in the place of such a lazaran for a moment, dear reader. Perhaps you love your job, or perhaps you don't. Regardless, one morning you wake to learn that your boss has grafted an extra head to your shoulders, and given you one extra arm. He's severed your own scrawny legs, and replaced them with the brawny limbs of a champion sprinter. Not just one champion sprinter, mind - they are quite clearly mismatched in colour. All because he feels it will make you more effective in your work. How would you fight the wave of madness that such a change would surely engender? Could your husband or wife understand this transformation? How could you explain it to your parents, or your children?

The Frankenstein Wars is a tale of revolutionaries who believe that the ends justify the means - and of those who suffer for such fanaticism. In this world of murky morals, you can play as exploiter and exploited. The revolutionary Zeroistes use Frankenstein's technology to wage war against the French government and its British allies. The conflict threatens to tear apart the heart of Europe. And yet the damage to humanity's soul may be far greater still.

Sound epic? Check out The Frankenstein Wars Kickstarter project page. At the time of writing, we've just passed the 33% mark - a strong start, but still with some distance to go.


(Post by Paul Gresty)