Hi all! I'm really sorry I haven't posted for a while. I have had an intense few months in real life land and I'm sorry. Here is what was big news in November.
Defenders 3: Heiress of the Tundra
This Kickstarter has finished now, but you can follow along here.
is the third installment in a series of fantasy choose-your-path gamenovels penned by Whitney Award-nominated Derick William Dalton.
The Defenders series is a melding of tabletop role-playing and fantasy novels. Inspired by Fighting Fantasy, Lone Wolf, and Lone Wilderlands, reader choices and hero abilities allow a range of storylines and adventure paths.
Defenders game novels have an introduction explaining the mechanics of character traits, skills, combat, use of gear, and character improvement. The story continues from the first two books, Throne of the Bandit Lord and Elusive Elixir. The tales boast diverse paths in both plot and cartography, and continue in book four.
Hired on as a caravan guard, Gregor must travel the inhospitable deserts of the Red Lands, survive the blistering heat of the four suns, and ensure the survival of Halthane, a gnomish merchant.
Smorgasboard by Barry Green
Welcome to the blurb! If you're looking for a synopsis, you've come to the right place. My name is Bongo, and I'm the official bard of Smorgasboard. That is, the black-and-white, interactive, adventure comedy contained within this text. It's my job to keep you entertained as you choose your route through the maze of this dark, alternate reality.
Don't just browse the cover, see you on the inside!
"Probably the strangest book I've ever read!"
Smorgasboard is a semi-graphic adventure novella in which YOU, the reader, attempt to navigate your way through to its conclusion at Castle Smorg. Not all is as it seems, with a dangerous enemy plotting against you, native insurgents, and an array of cryptic hints hidden amongst humour. An information war wages across the board. Can you traverse the pages without coming to an untimely demise? Decipher the clues to escape or be subsumed into the narrative forever...
Choose your own adventure with the legendary Captain Nemo on board his incredible submarine, the Nautilus.
Explore the sensational ocean depths, battle extraordinary monsters, and try to unravel the mystery of Nemo’s masterplan.
But will you survive to tell the tale? Nemo’s Fury is a survival combat adventure, the interactive fiction game where YOU are the hero.
Our game is inspired by our love of Steve Jackson and Ian Livingstone’s Fighting Fantasy books, RPG’s such as Dungeons and Dragons,
the galaxy’s greatest comic 2000AD, and of course, the adventure stories of Jules Verne.
And it was written in Ink using Inky, the same programme used to create the excellent interactive fiction adventure, 80 Days.
(Which we have nothing to do with, except have a great time playing!)
The Ticking World Adventure Calendar
One part advent calendar, one part branching adventure story, The Ticking World invites you on a journey to the cold, snowy North to unravel a fantastical mystery.
Every day brings new scenes, choices and illustrations.
As each explorer makes their own choices, they will encounter different fantasy characters, locations and mysteries. No two paths are the same, but every journey will last the same number of days and, like a traditional advent calendar, end on Christmas Day.
Perennial calendar format for re-play year after year.
Spiral-bound flip calendar with metal hanger for easy display.
Recommended for readers aged 9 to 99+.
Written by Brendon Connelly and illustrated by Maya Evans.
Dark City Games
This company has released 4 gamebooks. You can see them here.
Winds on the North
Winds of the North is a sandbox game, a cross between a Harvest Moon farming game and a survival adventure game like the classic Barbarian Prince. You begin with a small farm, some silver, and a few starting animals. Your only real goals are to survive and somehow become a Viking King or Queen. Along the way, you are free to do just about anything you want.
Rise of the Ancients Book2: Ashpherron
The ancient gods are awakening. Having slain the vile monster known as Bruidd, you are now drawn to the Southern Land of Ramun, by rumours that another ancient god, the fire serpent Queen - Ashpherron, might be released from her aeons long imprisonment. You must first journey to Neshara, to hire a mercenary, and rescue the desert princess, Fazara, so that she can guide you across the desert. You must travel to the Tower of Kadash, there to investigate a mysterious death, then retrieve the lost crystal shards from the ruined temples of the desert, command an army of desert warriors against the Shadow Guard, and finally, journey to Mazarkand, to confront those who would free Ashpherron from her underground prison chamber... and maybe, face off against the living goddess, Ashpherron herself, before she can lay waste to all Umatta. Can you make it in time, and will you have to kill another living god? You have already killed one, so why not another?
In this interactive gamebook, you make the decisions, and you suffer the consequences.
Choose wisely or die trying!
Lone Wolf podcast
I have just discovered this podcast. There are 2 episodes so far and the next one is out on January 5th.
Since my last blog post, HJ Doom has covered Caverns of Malice, Escape from Castle Ravenloft and Battleblade Warrior.
Conventions and gatherings
Fighting Fantasy Fest 5 will be on September 2024
Adventures in social media
I collated people on Twitter that I would like to follow just in case it goes down (at time of writing, Elon had locked everyone out of the offices and apparently 75% of the employees had resigned, so who knows?) and I got an email from Adam Dawes.