The Lindenbaum prize for short gamebook fiction 2021/2022

 The Lindennbaum Prize is sponsored by Peter Agaopv, contributor to Lloyd of Gamebooks and owner of  Augmented Reality Adventure Games who is very generously providing the first prize.

The Lindenbaum Prize is also sponsored by Crumbly Head Games who is providing free licenses to The Gamebook Authoring Tool as prizes and also has a free version of the Gamebook Authoring Tool that goes up to 100 sections.

Many thanks to Tammy Badowski for donating her time to the Lindenbaum Prize.

 Hello all! I'm really excited to announce the Lindenbaum award for short gamebook fiction.

The award is inspired by the Windhammer competition which ran from 2008-2015. I loved entering my books, seeing other books, voting and getting feedback. To be fair, I loved every aspect of it.

So, when it was discontinued, it left a hole. Between 2016 and now, I was very busy. However, I have a bit more time now and I was also shocked when I was on an online gamebook meetup to learn that almost no one there had heard of the Windhammer competition.

If you look at the list of Windhammer entrants, you will see a few familiar names. This is basically what kickstarted a lot of careers for the new gamebook writing crew.

I would love for that to continue with the new fans we have picked up along the way so that they can have a gateway into the gamebook community. I found the chance to meet new people and get lots of expert feedback invaluable.

So, without further ado, here are the details for the Lindenbaum competition:

Entry requirements for the 2021/2022 Lindenbaum competition

All entries must be in English.

All entries must be original works incorporating unique characters and world settings. This can include real world settings, people and events as long as they aren't the property of someone.

All entries must be previously unpublished works.

All entrants must state clearly on the first page of their entries that they are the authors of the work submitted.

All entries must be provided in rich text format (rtf) and sent as an email attachment to

All character or status sheets provided with entries must be presented in a simple layout that does not include complex table formats.

All entries must be spell-checked and thoroughly tested prior to submission. If you don't consider English to be your strong area, I can check parts of the book for spelling and grammar issues.

The total length of the entry does not exceed 100 sections and a word count of 25,000 words.

Illustrations will not be accepted as a part of an entry except in two specific circumstances. 

Exception 1: Maps that are integral to navigation within the gamebook.

Exception 2: Graphics necessary as a part of puzzles or clues integral to the entry's narrative.

Graphics provided for these purposes must be in either BMP or JPG format and be included as a part of the RTF entry forwarded. 

Graphics purely of an illustrative nature will not be accepted.

The entry may either be a complete stand-alone story or a self-contained excerpt from a larger gamebook adventure of your own creation.

The entry can be of any genre except erotica.

There is no entry fee.

All rights remain with the author and the author can withdraw their entry at any time during the course of the competition.

An entrant can submit one entry only.

All participants must have a valid PayPal account at the time of submission. For reasons given below you must have a valid PayPal account if you wish to receive a cash prize. Account information is not required by the organisers of this competition unless you are one of the winning entrants. Only at the time of winning a prize will you be asked for your PayPal details.


Competition deadlines for 2021/2022

3rd October 2021: Competition guidelines released

1st December 2021: Entry submissions begin

1st February 2022: Entry submissions close.

8th February 2022: Voting begins.*

22nd March 2022: Voting closes.*

31st March 2022: Winners announced.*

* If there are more than 14 entries, these dates will be extended.



The prize is awarded to the entrant who receives the greatest number of reader votes. This prize relies on votes provided by readers who have read enough of the entries to make a considered choice as to the relative merits of the gamebooks submitted. It is expected by the sponsor of this competition that votes will be provided on this basis. For 2021/2022 the voting system applies as follows:

A valid vote must be forwarded by email to A valid vote must nominate the three gamebooks most favoured by the voter from the competition entrants. A vote with less than three nominations cannot be accepted. A vote forwarded with more than three nominations will only have the first three accounted for in the voting tabulation.

Only one voter email is allowed per reader. All votes will be checked for duplication of email addresses.

Feedback to the authors may be forwarded to the competition sponsors at All feedback given will be provided to authors at the end of competition as a part of the email notification of results.


Winning entrant

A cash prize of £100 GBP (Great British Pounds) to be paid within 48 hours into a PayPal account of the winner's choosing. If you do not have access to a valid PayPal account the cash prize cannot be paid.

A year's subscription to the Gamebook Authoring Tool.

A First Prize certificate memorialising their success in the competition.

Merit awards

Two entries are chosen for Merit awards. These entrants receive:

A cash prize of £30 GBP (Great British Pounds) to be paid within 48 hours into a PayPal account of the Merit Award winner's choosing.

A year's subscription to the Gamebook Authoring Tool.

A Merit Award certificate memorialising their success in the competition,

Commendation awards

If there are 10 or more entries, there will be 3 commendation awards. The entrants receive:

A Commendation Certificate memorialising their success in the competition.

Gamebook writing help

If you haven't written a gamebook before, you might think that arranging and randomising the sections might be a problem. However, there are now good gaembook writing programs out there. One is The Gamebook Authoring Tool, which has a free version specifically designed to write a 100 section gamebook and export it to Rich Text Format. You can try it here: About The GameBook Authoring Tool – Crumbly Head Games



  1. A question about the competition rules. Is it acceptable to provide an introduction containing any game rules and instructions needed for the game, in addition to the 100 sections? If so, is it included in the word limit?

    1. It is acceptable to include an introduction containing game rules and instructions needed for the game. They are included in the word limit.

  2. Can entries use an already established game system, or are we creating a new one out of whole cloth?

    1. You are creating a new one for the purposes of not messing with other peoples' copyright. You can make a system pretty close though. Rolling 2d6 and adding a stat and comparing it to another 2d6 for a stat would be fine as long as you didn't actually use the words skill, stamnina and luck.

  3. Can entries use an established rule set, or are we creating a new one?

    1. You have to create a new one, but it can be close to an established rule system (after all, no one has copyright over rolling dice and adding numbers). You can use an established rule system if it is one you have made yourself.

  4. Half page write up in the new issue of The Warlock Returns for you!

  5. I use Open Office (odt) not Word (rtf), how would I submit it?

    1. Hi James. I did a quick search and Open Office doesn't seem that good at saving to rtf. If you send to me, I'll save as rtf or just copy and paste to rtf.

  6. Replies
    1. You can get them from

  7. Hi there, just wondering if this competition/ prize will run again in any subsequent years? Many thanks, R

    1. Hi Rich. I'm planning on running it again next year.