A blog about writing gamebooks. My musings on how to write a gamebook and what makes a good gamebook. Create your story here!
I rather liked the diary entry touch. It reminded me of the '*fake_choice' option that comes up from time to time in the Choice of Games apps - there's no real impact on the game, but it gets you to think a lot more about what's going on.That said, did I actually WRITE those diary sections? No. Not a word. But I did stop to think a little, each time.
I see. So maybe it was the act of writing about the questions that may have broken the immersion rather than the questions themselves. MAybe I should include the questions for the reader to put as little or as much effort into as they like.