Sunday, May 13, 2012

Crazy personality types you can play in gamebooks

I have written before about morality and roleplaying in gamebooks about how sometimes I make decisions in gamebooks that aren't usually good for me because they fit my character.  If you fancy a challenge, you could play a gamebook as one of the following characters and see if you can win with them.  In all cases, you may break from the behaviour if you know that it will cause an instant death from a previous playthrough or if you need to break from the behaviour to achieve victory.

I'm here to play gamebooks and kick
ass.  And I've read all my gamebooks.

The psychopath

The challenge:  You have to attack anyone when given the option.  DIE EVERYBODY!

Bonus:  You don't have to take penalties (i.e losing luck for killing the blacksmith in city of thieves) for feeling guilt about killing people as you don't feel guilty about killing people.

He bravely ran away.

The coward

The challenge:  Avoid all combats.  If you can't avoid them, try to escape them.

Oh, I just borrowed
this.  I was going
to give it back.

The kleptomaniac

The challenge:  You have to pick up all the items you can and not use consumable items unless not using them would cause instant death.  You may treat shopping normally as you either get gold or an item anyway.

You never know what you mightfind in Blacksand.
The nosey parker

The challenge:  Murray at the Turn to 400 blog has invented a term known as Bizarre Search Behaviour where you just randomly walk into places in the hope of finding nice items.  In this case, you have to take this behaviour to new heights by opening every door, taking every side route and searching every house.

That was quick.

The speedy guy

The challenge:  Act in the way that Murray got through Scorpion Swamp.  Try to achieve victory by the fastest and simplest route possible.

Plato presents an
irrefutable argument.
'Up yours.'

The noble

The challenge:  Always do the right thing.  Of course, this is a bit subjective so you will have to be the judge on what the 'right' thing is.

1 comment: