I wonder if, one day, Summer 2015 will be remembered as The Summer of Gamebook Kickstarters. We've recently seen the Kickstarter for the interactive fiction app The Frankenstein Wars - and, as one of the people intimately involved with that project, I'm overjoyed that we (just!) managed to reach our target. Thank you, thank you, thank you, good backers. In just a few days we'll see the start of the Kickstarter for the next Fabled Lands gamebook, The Serpent King's Domain. And in the nearish future (I'll have to check my dates) we'll see a Kickstarter for the Jamie Thomson / Ashton Saylor gamebook The Good, The Bad & The Undead.
But today is the day that Jonathon Green launches his own gamebook Kickstarter for Alice's Nightmare in Wonderland. Have you read a Fighting Fantasy gamebook in the last 20 years? Then you know who Jonathon Green is, and that the quality of his writing is up there with the best.
Alice's Nightmare in Wonderland seems a wonderfully odd bird. Though it's based on a work of classic literature, it seems to place a firm focus on game mechanics and playability - it is both game and book, you might say. Uniquely, the Kickstarter's project page mentions it can be played with three different sets of rules - one using dice, one using playing cards (how flavourful!), and one without any random component at all. Curiouser and curiouser.
Enough shenanigans. Here's JG's press announcement on the book: -
On Saturday 4th July, at 1.00pm BST (which is 8.00am New York time and 10.00pm in Melbourne, Australia), I am launching my latest Kickstarter project, ALICE'S NIGHTMARE IN WONDERLAND.
But be warned – whether Alice succeeds in her quest, or meets a dire end as the nightmare escalates, will be down to the choices YOU make.
If you think this project might be for you, please check out the project's preview page here -https://www.kickstarter.com/projects/1412864360/111052384?token=119fa0a4 - and set your alarm for 1.00pm on Saturday to make sure you don't miss out on your ideal reward. After all, there are some limited rewards that gamebook fans and Alice aficionados alike are going to want to get their hands on before anyone else.
(Post by Paul Gresty)