I
wonder if, one day, Summer 2015 will be remembered as The Summer of
Gamebook Kickstarters. We've recently seen the Kickstarter for the
interactive fiction app The Frankenstein Wars - and, as one of
the people intimately involved with that project, I'm overjoyed that
we (just!) managed to reach our target. Thank you, thank you, thank
you, good backers. In just a few days we'll see the start of the
Kickstarter for the next Fabled Lands gamebook, The Serpent King's Domain. And in the nearish future (I'll have to check my dates)
we'll see a Kickstarter for the Jamie Thomson / Ashton Saylor
gamebook The Good, The Bad & The Undead.
But
today is the day that Jonathon Green launches his own gamebook Kickstarter for Alice's Nightmare in Wonderland. Have you read
a Fighting Fantasy gamebook in the last 20 years? Then you know who
Jonathon Green is, and that the quality of his writing is up there
with the best.
Alice's
Nightmare in Wonderland seems a
wonderfully odd bird. Though it's based on a work of classic
literature, it seems to place a firm focus on game mechanics and
playability - it is both game
and book, you might
say. Uniquely, the Kickstarter's project page mentions it can be
played with three different sets of rules - one using dice, one using
playing cards (how flavourful!), and one without any random component
at all. Curiouser and curiouser.
Enough
shenanigans. Here's JG's press announcement on the book: -
On
Saturday 4th July, at 1.00pm BST (which is 8.00am New York time and
10.00pm in Melbourne, Australia), I am launching my latest
Kickstarter project, ALICE'S NIGHTMARE IN WONDERLAND.
ALICE'S
NIGHTMARE IN WONDERLAND is a brand new nightmarish gamebook - a
multi-path book, very much in the style of Choose Your Own Adventure
and Fighting Fantasy Gamebooks, in which you choose the course of the
story - inspired by the works of Lewis Carroll and the Steampunk
genre.
ALICE'S
NIGHTMARE IN WONDERLAND is set several years after the events of
'Through the Looking Glass'. Alice finds herself back in Wonderland
and called upon to save the realm from the increasingly deranged
Queen of Hearts. But all is not as it first appears, and soon Alice
is battling to save herself from the nightmare that is rapidly
overtaking Wonderland.
If
you've ever wondered what would have happened if Alice hadn’t drunk
from the bottle labelled ‘Drink Me’, or if she hadn’t joined
the Hatter, the March Hare, and the Dormouse for tea, now you can
find out. In ALICE'S NIGHTMARE IN WONDERLAND, rather than
becoming Alice yourself, YOU guide Alice through the fluctuating
dream world, deciding which route she should take, which perils to
risk, and which of Wonderland’s strange denizens to fight.
But
be warned – whether Alice succeeds in her quest, or meets a dire
end as the nightmare escalates, will be down to the choices YOU make.
If
you think this project might be for you, please check out the
project's preview page here
-https://www.kickstarter.com/projects/1412864360/111052384?token=119fa0a4 -
and set your alarm for 1.00pm on Saturday to make sure you don't miss
out on your ideal reward. After all, there are some limited rewards
that gamebook fans and Alice aficionados alike are going to want to
get their hands on before anyone else.
(Post
by Paul Gresty)
Thank you Paul, and Stuart, for posting this. :-)
ReplyDeleteWhat type of format would the ebook be in- a standard PDF, or a hyperlinked text?
ReplyDeleteNext question- how is an ebook delivered? Would it be available on more than one format (laptop and Iphone) or would I have to choose?
I'll definitely back this; just trying to decide whether to go print or digital.
Go both! :)
ReplyDelete