Hello all! Here is the latest in the world of gamebooks.
Dragonmeet tickets are live!
Dragonmeet is happening on the 3rd December. I may be going (I haven't decided yet), but tickets are live with early bird tickets available until July 31st.
The world of Nimbus
Welcome to the 5e world where good, evil, and heroism MEAN EVERYTHING!
A monotheistic, human world where a crumbling empire struggles to regain its bearings Clerics have fled the continent Sorcery and magic items are rare and can lead to corruption Long rests in the Wilderness require Survival skills for success Humans are the only playable race And yet, the world is immersive, rich, and full of adventure!
David Gilson has released 2 new books this month:
You know that house near you, the one at the end of the road? The one that looks a bit scary. It’s an old house, set back from the road. It’s thin and tall, with tall and thin windows. In the middle is a crooked green front door, paint peeling everywhere. The mortar is crumbling from between the brickwork, and the whole house smells of damp and decay. Well, it used to.
After the epic tale of the original Shadow Thief trilogy - comes something a bit different.
In this first Shadow Thief Caper: an Unkindness of Ravens, and Shadow is back doing what he should be doing- stealing. Set a year after the epic events of Heroes, then Shadow is once again working as a thief, and trying to rebuild the Jackdaws, the thieves' guild. But what happens if he steals the wrong thing from the wrong person?
Expect sneaking , climbing , creeping , puzzles , fights in the dark , taverns , beer, bar fights , mysterious women, dark magic, poisoning , familiars , assassinations , rooftop fights, voodoo dolls, and horrific deaths.
Or, as Shadow calls it, Tuesday Night
Fabled Lands cRPG
Update 10.5 is here!
Sorcery! coming to the Switch on June 23rd
Choice of Games has more releases!
The juggernaut that is Choice of Games has made yet more releases this month.
The Golden Rose book 1
You are a recent member of The White Company, a mercenary guild on the far side of the law. Your job consists of hunting artifacts and roaming ruins that the Church has forbidden to mention. One of your expeditions, however, leads you down a path that is much deeper than you ever anticipated.
The drums beat, horns blow. It is time for you to dance a warrior’s dance. You were born in poverty and raised by ambition. Now is your chance to write your own legend, will it be a tragedy or a triumph?
Social Services of the Doomed—They have magic and fangs. You have red tape!
As an employee of the Department of Supernatural Social Services, it’s your job to mediate when a dispute breaks out between vampires and werewolves. Which is pretty often, these days. Tensions are rising in your city: not all supernatural citizens think that they have to abide by the law. Flocks of harpies are crowing prophecies of doom; wizards are slinging fireballs; trolls aren’t just having peaceful chats about tunneling technology anymore; there are demons in the werewolf dive bar; and something is up with the ley lines. Sometimes it feels like you’re the only one standing between the supernatural factions and a city in flames.
Prepare for adventure in this huge open-world gamebook series. Legendary Kingdoms is a gamebook campaign, where you lead a party of adventurers in a world that adapts to your actions. Venture into ancient ruins, pick a side and lead an army into battle, sail the high seas on your own warship, defeat tyrants or restore them to power. Along the way your party will increase in skill, wealth and renown, allowing them to take on more challenging adventures. Reach the heights of power and you may uncover a dreadful threat to the world itself and go on a mission that spans all six gamebooks in the series.
So is this a Solo Gamebook or an RPG?
The Legendary Kingdoms series has been designed to be played solo, as a choose your own adventure style gamebook. However, as you lead a party of four adventurers on an epic journey in a truly sandbox world, we have had playthroughs where one person has acted as the GM (Narrator) and four friends have taken on a character each.
Worm Gnosis is an interactive comic book by Boris Ramírez. In it, the reader will take the role of the main character and go on an adventure whose development (and ending, therefore) will be determined by the decisions and actions taken over the course of the story. With a plot and setting clearly influenced by Lovecraft’s Mythos and tales, the readers will dive in a fantastic and chillingly fun adventure in which they will unravel mysteries and confront dark forces and enemies from this world and from others.
Adventures in social media