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Logo by Pat ONeill |
I am pleased to announce that the winner of the 2024/2025 Lindenbaum Prize for short gamebook fiction is An Island by Pádraic Henrysson-MacOireachtaigh.
Merit awards go to Jason Romein for Working Ogre-Time and Lewis Amerson for Mochilla.
Commendation awards go to Jonathan Ritter for Nineteen Ninety Nine, Steffen Hagen for The Fall of the Infinite King, Sean Loftiss for Noesis and R.L. Gill for A Golden Opportunity.
I would like to thank everybody who participated, the authors and those dedicated readers who took the time to evaluate all the entries, and also a further thanks to those readers who provided feedback and comment to the authors.
If you intend to write feedback in a public place, please email me the address and I will link to it.
You can find the entries here: Lloyd of Gamebooks: Voting is now open for the 2024/2025 Lindenbaum competition!
It is no small thing to as entrants to write original gamebooks. To write a gamebook (even one that must be limited to 100 sections) requires considerable time and creative effort. It is the type of writing project that can take months to accomplish and I appreciate greatly the work done by all the authors who entered this year's competition.
Many thanks for helping make this year's competition such an excellent competition with a wide variety of gamebook genres and styles. This was the second year I ran the competition and you continued to help me make it as brilliant as it was.
I would also like to extend thanks to Peter Agapov who sponsored the competition, Tammy Badowski who donated her time and talent to the competition and Crumbly Head Games who has donated free subscriptions to GBAT for the top 3 entrants.
I would also like to thank the judges - Peter Agapov, Sandor Gobei, Keith P. Phillips, Ashton Saylor and Hieronymous J. Doom for all of the time and effort they have put in to read the entries and write feedback for them.
I feel very lucky to have so many people make this competition wonderful.
Looking forward to next year!
Thanks for organising Stuart. Can I ask how the judges part of the voting worked? Did they get 3 votes each like the public or was it some other format? Thanks
ReplyDeleteThe judges gave marks out of 10. I added them up and gave the top scoring book 19 (because there were 19 of them) the 2nd 18 etc. With the votes, the book with the most votes got 19, the second most 18 etc. Then I added up the scores.
DeleteLike Eurovision haha
DeleteThere were some really great gamebooks in this competition, several of a professional level. Congrats to the award winners, and cheers to all.
ReplyDeleteThanks for running, Stuart and congrats to the winners.
ReplyDeleteThank you for running this competition! I was impressed with the caliber of entries in this, and was pleasantly surprised to see that Working Ogre-Time got a Merit Award. It was a joy to participate, and I can't wait for the next one.
ReplyDeleteI have put together a digital version of Working Ogre-Time on itch.io where the game runs the dice and combat for you. Mobile friendly! Link is here:
https://dm-jay.itch.io/working-ogre-time