Fariness of dice
N/A
Champion appeal
The path to victory is not too easy – the trick is finding
the correct path that matches your skills.
As is the case with Virtual Reality books, you can challenge yourself by
having fewer skills. There is also the challenge
with dealing with the problems that your background produces.
Explorer appeal
The system is very similar to the virtual reality game
system which means that you can start the book with a different set of skills
and a different background and then try to find a new route which is optimal
for your character choice. There is a
lot of exploration value in playing a gamebook that maximises your character
choices.
Puzzle solver appeal
The main puzzle is working out which combination of skills
and items is the best for your choices.
Storyteller appeal
Having a choice of skills and backgrounds allows you to have
control over the story of your character.
The world in the book is very detailed and you get to see
many aspects of it – goons, pirates, rebels, sheiks, workers. The world is ripe for adventure and
exploration.
Who I voted for
This year, I voted for Peledgathol, the Last Fortress for
its strategy system and having a story where you have to make difficult choices
and A strange Week for King Melchion the Despicable for its puzzles and story
with a great twist.
Conclusion
I loved reading all of the Windhammer entries and I found it
very hard to make my decision. My vote
is made purely based on which two I enjoyed playing the most.
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