Forgotten Spell was released by
Over to Louisa....
How did you get into writing
gamebooks?
I
was a kid in the eighties and at that time, Choose-Your-Own-Adventure and
Fighting Fantasy gamebooks were all the rage. I loved the Fighting Fantasy
series but it was Steve Jackson’s “Sorcery!” series which really inspired me to
write my own. That was a four-part series in which you could cast spells and
collect lots of clues. I didn’t want to miss even a single paragraph in that
book, so I used to draw maps as I read the story so I could go back and choose
a different path.
The
maps helped me understand the game logic and after that I figured it wouldn’t
be so difficult to create my own. I was about twelve years old when I bought a
fancy, leather-bound journal from the local newsagents and numbered every page.
Then I started writing. I don’t remember what the story was about but it
quickly became too difficult! These were the pre-computer days – I couldn’t cut
and paste text or change things as I went, so I eventually gave up writing my
little handwritten gamebook. Only years later, when I was grown up and
computer-literate, did I set about writing gamebooks in earnest.
How did you come up with the
idea for the Spellcaster series?
The
original inspiration for the setting of Suidmor, the evil city of the faeries, came
from spending a lot of time sitting in cafes in the laneways of Melbourne.
These laneways are dingy, dark, cluttered with little shops and full of
character. They are particularly
atmospheric in the winter. I would sit there for hours watching the laneway
life and imagining that faeries and goblins lived there. Then I began to wonder
about the backstory to this city, and the ideas formed from there.
What type of character do you
play? What is their history? What skills and abilities do they
have?
The
reader plays a 13-year-old boy or girl called Anivad (the gender is kept
deliberately ambiguous) who has grown up in the mortal world. You begin the
story by being captured by the villain, Olcrada, and taken to his lair in
Suidemor. You have no idea why you have been captured, and when you escape his
lair, you find yourself in a strange city full of faeries and other creatures
that speak different languages and use magicraft.
In
the first book, The Forgotten Spell,
part of the challenge is to figure out why Olcrada is pursuing you. You
discover that you are fact an Elder Fey - the ruling race of faeries - and that
you have magical powers as yet untrained. When you acquire a spellbook, you are
able to use your magic to help you navigate the dangers of Suidemor. As the
trilogy progresses, your magical powers grow, as does the range of spells you
can use. The spells range from harmless (e.g. the Unlock Spell) to highly combative
(the Choke Spell).
What challenges will you be
up against in the book?
The
gamebooks are like detective novels and there are lots of puzzles to solve. You
are a stranger in a strange land and you have to discover the nature of your
quest, your magical powers, and the truth about your heritage. You have to
master a whole new alphabet (the Elder Fey language), which often gets used for
clues. You also have to solve visual puzzles, and because the Elder Fey magic
works by using number and geometry, there are some maths challenges as well.
The
visual puzzles are particularly exciting for me because of the wonderful artwork
which accompanies the book; Tony Hough (of original Fighting Fantasy fame) is
the illustrator, and he is adept at doing very finely detailed drawings that
you can get completely lost in!
When will the Spellcaster
gamebooks be out?
The
release date for the gamebook app (www.tinmangames.com.au ) is September
2013. I will be releasing the print books then as well, but if readers want to
get in early, they can pre-purchase a personally signed copy of the Forgotten
Spell by visiting my website: www.spellcastergamebooks.com
Do you have any other
projects that you can talk about?
I am writing another series of gamebooks
based on historical events, and I have a few other ideas in the pipeline, but essentially
the Spellcaster trilogy is going to keep me busy for the next 18 months. One thing I have learnt in my years as an
author is: one idea at a time!
Take a look at Louisa's site here to pre-purchase your copy.
Take a look at Louisa's site here to pre-purchase your copy.
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These sound freaking amazing. Following the links now. Stuart, how did you discover these books? I've never even heard of them before. I had no idea something like this was out there!
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