|He needs to feed his|
Background: Zharradon Marr is one of the Demonic three. After his apprentiship ended with the murder of his master, he managed to get ownership of a gold mine and with the gold, he bought a training ground for his soldiers and mananged to capture a flying ship. He is currently experimenting with creating new creatures with the aim of making a perfect monster for war.
Prominence: Creature of Havoc has a very in depth background which highlights a lot of people from Marr's life. You can meet most of these people in your wanderings. 9/10.
Hardness: You cannot kill Zharradon Marr and if you annoy him, he will use his magic on you. you can only win if you have a crystal club and the vapours of life. And even then, you don't kill him. you only destroy the portal to his dimension. 10/10.
Ambition: Marr wants to conquer Allansia 9/10.
Style: Zharradon Marr has worked hard to get a smooth operation and a big organisation. He has a cool flying ship, a castle in a forest and a gold mine. His most trusted henchmen are very individual with the half troll Thugruff, the sadistic Darramous and the sick and wrong Quimmel Bone amongst many others. 8/10.
Diabolical genius: Marr can create life forms. You are his creation and your whole quest is a test of your abilities. Marr has several sadistic traps such as a portal that creates endless chaos warriors, a robe that causes hunger and a zombie that shoots flames out of its eyes. 9/10.
Total score: Marr is a tough adversary to get the better of and you don't actually kill him in the end. You can only destroy his portal. 45/50.
congratulations on making it to Z! :)ReplyDelete
Yeah, nice one Stuart, these have been a good read! You should do a summary post like a league table of all the bad guys!ReplyDelete
@Billiam: Thanks. It was a tough slog but worth it. Thanks for following me through it all.ReplyDelete
@Andy: Thanks too. Great minds think alike! I will be posting the league table tomorrow. Thanks for following me :).